I’ve been working on a golf driver surface model in SolidWorks. I have modeled driver heads in Alias but hadn’t ever constructed one in SolidWorks. Golf drivers have a couple of very tricky areas for a surfacing model. The surfaces that connect the shaft to the club head need to blend in very smoothly. Looking at the face, the top left corner also has a lot of surfaces coming together and they need to blend together very quickly. Golfers can get pretty picky about the shape of these clubs so everything needs to be easy to edit so you can incorporate feedback.